| bio | website | |
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| location | ||
| age | ||
| visits | member for | 4 months |
| seen | Apr 6 at 16:15 | |
| stats | profile views | 6 |
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Mar 30 |
accepted | How to make sure user is running the newest version of mmo client? |
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Mar 30 |
asked | How to make sure user is running the newest version of mmo client? |
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Feb 15 |
comment |
Does it make sense to use Lua scripting in a game developed in Python? @Trevor Powell "millions of flies can't be wrong". Generally when something is good it is widely used and if something isn't that good, it is less used. There are some exceptions like singletons, but generally its true. |
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Feb 15 |
accepted | Does it make sense to use Lua scripting in a game developed in Python? |
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Feb 15 |
accepted | How should I manage the AI using lua scripts? |
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Feb 15 |
comment |
How should I manage the AI using lua scripts? I will go with this approach most likely. |
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Feb 15 |
comment |
Does it make sense to use Lua scripting in a game developed in Python? @Egor Skriptunoff I know, that's a big reason to use Lua scripts for python game. The lua module for python uses LuaJIT2 ( pypi.python.org/pypi/lupa ) |
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Feb 15 |
comment |
Does it make sense to use Lua scripting in a game developed in Python? actually it's LuaJIT2 (see pypi.python.org/pypi/lupa ) and not python JIT. Thank you for the answer. I think I will wait for more answers to see what people think on it. |
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Feb 15 |
asked | Does it make sense to use Lua scripting in a game developed in Python? |
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Feb 14 |
awarded | Commentator |
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Feb 14 |
comment |
What is the Box2D coordinates system? @ClassicThunder So that's a good news, I can use screen coordinates in Box2D. If you want create an answer describing it and I will accept it. |
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Feb 14 |
comment |
What is the Box2D coordinates system? @ClassicThunder I think that for example it matters for gravitation. I mean when a body is dropping, box2d will decrease its Y and on the screen it would go up in that case, if it uses cartesian system. |
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Feb 14 |
comment |
What is the Box2D coordinates system? so it seems like it is cartesian system and values can be negative. So it's not really render system unless you use opengl/directx. Thank you for the links. |
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Feb 14 |
asked | What is the Box2D coordinates system? |
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Feb 14 |
accepted | In 2d game logic, should I use pixels or world coordinates? |
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Feb 14 |
comment |
In 2d game logic, should I use pixels or world coordinates? I use SFML for drawing and the engine itself is being written by me so I have no design limits. So if I make functions for translating between world and screen coords, and use world coords for everything and translate to screen for drawing, will it be a good thing? |
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Feb 14 |
asked | In 2d game logic, should I use pixels or world coordinates? |
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Feb 13 |
comment |
How should I manage the AI using lua scripts? good point. Are there any other simple approaches? |
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Feb 13 |
awarded | Supporter |
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Feb 12 |
asked | How should I manage the AI using lua scripts? |