26 reputation
16
bio website about.me/stephenhouser
location Portland, Maine
age 47
visits member for 1 year, 11 months
seen Jul 10 '13 at 14:35

Habitual Maker. Executive Director for Computing Services and Adjunct Faculty of Computer Science at The University of Southern Maine. Software Developer; working with iOS, Android, Mac OS X, Windows, Linux, and various microcontrollers.


Jun
11
awarded  Notable Question
Jul
19
awarded  Popular Question
Jan
24
awarded  Editor
Jan
24
revised cocos2d-x v2.1 CCSpeed, CCRepeatForever, and CCAnimation jerky at high speed
typo in project(s)
Jan
23
answered cocos2d-x v2.1 CCSpeed, CCRepeatForever, and CCAnimation jerky at high speed
Jan
23
comment cocos2d-x v2.1 CCSpeed, CCRepeatForever, and CCAnimation jerky at high speed
This happens on the Simulator and device (iOS). I have "sidestepped" the issue by subclassing CCAnimate and using the older "animation format." Code to follow shortly.
Jan
23
awarded  Student
Jan
22
comment cocos2d-x v2.1 CCSpeed, CCRepeatForever, and CCAnimation jerky at high speed
Fair question. So far only in the iOS simulator. I will test on the device too. My experience has always been that the simulator is faster (more performant) than the device. Perhaps in graphics that's not true.
Jan
22
asked cocos2d-x v2.1 CCSpeed, CCRepeatForever, and CCAnimation jerky at high speed
Jan
8
answered Cocos2D-X on Steam and iOS App Store
Jan
4
awarded  Teacher
Jan
3
awarded  Analytical
Jan
3
answered Casual gamer age distribution
Jan
2
awarded  Autobiographer