User145678

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visits member for 1 year, 3 months
seen Apr 14 '13 at 10:20

Feb
28
comment Art style - setting - gameplay
Great. Seems a lot of useful info I was looking for. Thank you.
Feb
28
accepted Art style - setting - gameplay
Feb
27
comment Art style - setting - gameplay
It's in the same vein as asking questions about good books for game development which for me seems not to have been downvoted.
Feb
26
comment Art style - setting - gameplay
Consider this (both having medieval theme/setting): 1 and 2 What does 1st one suggest for the user about possible game experience and what does the 2nd? My impressions are that the 1st one is a funny game suitable for younger children, while the 2nd is a gritty (realistic, dark) game.
Feb
26
comment Art style - setting - gameplay
For those, who downvote, maybe having a reason instead of a lack of knowledge about a particular subject, would be way better. It seems a disappointing trend of a stack network.
Feb
26
comment Art style - setting - gameplay
@Tetrad I'm in need of resources discussing possible art solutions for influencing/heightening particular mood/atmosphere (canons). Btw, quote from Destructoid: "Let's get one thing straight before we even begin: Darksiders is the manliest game ever made, for real manly men who are manly with their man things. The Legend of Zelda, in contrast, is for children and girls who have not yet known a lover's touch. You only have to look at the main characters to see this is true." Gameplay is not defined solely on the type of game (action-adventure).
Feb
24
asked Art style - setting - gameplay
Jan
30
awarded  Editor
Dec
31
awarded  Scholar
Dec
31
accepted UDP + digital signature vs TCP vs other solutions to guarantee message authenticity
Dec
31
comment UDP + digital signature vs TCP vs other solutions to guarantee message authenticity
With authenticity I meant that you can't spoof IP address:Port of originating packet, that's enough for me to guarantee players authenticity. I'm not worried that somebody is able to intercept packets and change them (MIM). It's not very realistic that other player - hacker could have physical access to the victim's network. Thank you for the LIDGREN. Seems it is I was looking for. Other suggestions also welcome.
Dec
31
comment UDP + digital signature vs TCP vs other solutions to guarantee message authenticity
Yes, LIDGREN is a type of framework I was looking for.
Dec
31
asked UDP + digital signature vs TCP vs other solutions to guarantee message authenticity