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14h
comment Unable to animate sprite renderer
Just when you think you've seen it all... Wow...
1d
comment StartCoroutine inside TriggerOnEnter2D isn't working
I knew I saw it somewhere, I posted in it lol. Read it gamedev.stackexchange.com/questions/87452/…
1d
comment StartCoroutine inside TriggerOnEnter2D isn't working
OnTrigger do not need a method parameter to work. I believe your problem is elsewhere. im pretty sure I've seen other questions about calling coroutines from OnTriggerEnter methods but I can't remember if there was a solution. If you place a debug method in the trigger method, do you see it in the console?
May
22
comment Animator, gameObject position not being kept
What is the condition of your pop out state to change to idle? What is the intended action instead of snapping back to idle?
May
22
comment Animator, gameObject position not being kept
can you post the video onto youtube? I am not going to download your file.
May
22
comment Animator, gameObject position not being kept
What status is apply root motion on the animator?
May
21
comment In Unity3D, how can I improve image clarity?
got screenshots?
May
19
comment Algorithm for creating mesh from 2D image silhouette
Have you tried anything?
Apr
27
comment How to move a cube withour rolling it?
Can't you just constrain certain rotation axis on the rigidbody?
Apr
18
comment Unity3D - How do I make so when user moves the camera it doesn't go beyond the scene borders?
www.SavalishUnityTutorials.com and navigate to the clash of clans touch movement page.
Apr
13
awarded  Nice Answer
Apr
11
comment Unity 2D - Object following target instead of moving towards it
Are you trying to predict where the target will be so the enemy heads toward the future position as opposed to the current position?
Apr
8
comment How can I hide an object for one eye for the unity oculus rift DK2 platform?
I'm not sure about oculus rift but can you implement two cameras, one for each eye? And when you want to hide an object from one camera(eye) you can utilize the camera view layers?
Apr
5
comment i cant animate my character using animator controller
Watch this youtube.com/playlist?list=PLP65kMiSljIs6CfrYM9QP11s0OQPwWrLe it goes over using blend trees for animation
Apr
5
comment Unity: Object is underneath another object but shouldn't be
One of the objects needs to have a rigidbody2D attached too...
Mar
27
comment Using collectable items to change a gameobject Unity
You might want to create a CampFire script that controls the state of it that way you can check its intensity prior to adding the logs to the fire
Mar
22
comment Unity: scaling and animations
Probably because it's being overridden by the scaling animation... Unless you are talking about changing the scaling when the animation isn't playing? If that is the case then we may need to see your code.
Mar
17
comment Tile map optimization algorithm
Have you messaged the creator? And what aspect of it are you referring to?
Mar
11
comment How To calculate camera boundaries
Are you checking the position of your player who is in world space? If so then use world to viewport and obtain the sprites height by accessing it through the sprite renderer component. If you character is at viewport position x:1, y:0.5, z:0 then it will be against the right edge of the camera and in the middle along the y axis... Check this tutorial out, it should help you youtube.com/watch?v=mq4BlZLReKk
Mar
11
comment Designing AI/NPC Task System
This may be of use to you... It's call goal oriented action planning... It may be a little complex but check it out gamedevelopment.tutsplus.com/tutorials/…