3 reputation
3
bio website youtube.com/andyharglesis
location Canada
age
visits member for 1 year, 11 months
seen Dec 10 '13 at 21:25

I'm 13 and incredibly cut! XD

  • Andy Harglesis

Jan
5
comment Besides OpenGL and DirectX, what other libraries can aid in 3-D graphics?
No, it's rewarding to make something and call it your own. I don't see it as "difficulty" at all.
Jan
5
comment Is a “game engine” a necessity for making a game?
I don't like when things are too "easy" for me.
Jan
5
comment Is a “game engine” a necessity for making a game?
@teodron OpenGL does talk to the hardware (let's leave it at that for now), but it wraps around the Windows API.
Jan
4
comment Is a “game engine” a necessity for making a game?
So you really don't need an engine ever then, so as code can work without it, it is not magic, in fact, it makes the job easier(sometimes too easy).
Jan
3
comment How to disable and re-enable video card and keyboard drivers on Windows as part of program testing?
Your answer is fuzzy to me in some areas, specifically the "tester" part.
Jan
3
comment Is a “game engine” a necessity for making a game?
SimpleDirect Media Layer is a wrapper to OS APIs, and can be binded with OpenGL, so........ and mobile architecture is usually SoC-compliant. It's simpler than x86 in many cases.
Jan
3
comment Is a “game engine” a necessity for making a game?
But isn't OpenGL a wrapper to OS APIs? And software developers use OpenGL calls and a language to build ab engine then.
Jan
3
comment Is a “game engine” a necessity for making a game?
So if OpenGL is your "engine" then, how do you suppose people write their own "engines? People are not writing OpenGL, they are using its source and linking it into a program.
Jan
3
comment Is a “game engine” a necessity for making a game?
By "directly" I mean that yes, I used libraries, but is OpenGL an engine itself? I MEAN that software developers coin anything, such as a library on Windows to achieve rasterized images, a "game engine". Us that the correct terminology, saying ang library or SDK is your "engine"? If so, how are people "building" their owb engines? That would be insane to write your own library like OpenGL.
Jan
2
comment Besides OpenGL and DirectX, what other libraries can aid in 3-D graphics?
I want to more directly interface the graphics pipeline for my code on my terms.
Dec
31
comment How to write my own 3-D graphics library for Windows?
I want to make my own specification of graphics-control without DX or OpenGL, regardless if that's what the cards are built to work with, I want it my way.
Dec
31
comment How to write my own 3-D graphics library for Windows?
@RobertRouhani I don't want a renderer I want my own graphics library, OS-library, and my own supported graphics working with the cards, without DX or OpenGL.
Dec
31
comment How to write my own 3-D graphics library for Windows?
I don't like using things others made for me when it's possible to make my own.
Dec
28
comment DirectX Objects in a struct
A DirectX object is nothing more than bits moving in and out of memory.