Russell Borogove

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visits member for 3 years, 6 months
seen 15 hours ago

Apr
3
comment How can I store game metadata in a .png file?
@dfeuer - Apparently both Spore and Monaco were using game frameworks that have an asset loading pipeline that strips the .PNG down to a bare bitmap, so the metadata chunks weren't making it through.
Apr
3
comment How can I store game metadata in a .png file?
Why use the alpha channel or steganography when PNG supports arbitrary metadata chunks?
Oct
27
comment How to determine which thrusters to turn on to rotate the ship?
I got a JSON parse error the first time I tried to run your live demo; on reloading the page it worked ok.
Jul
23
comment How does Dwarf Fortress keep track of so many entities without losing performance?
It absolutely produces noticeable slowdown once you have a complex tunnel topology and 100+ dwarves.
Nov
4
comment Optimizing gravity calculations
This is essentially the Barnes-Hut algorithm: en.wikipedia.org/wiki/Barnes–Hut_simulation