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visits member for 3 years, 11 months
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Sep
7
awarded  Yearling
Sep
6
awarded  Good Answer
Sep
3
awarded  Nice Answer
Sep
3
awarded  Yearling
Sep
2
answered Why are gaming graphics not as beautiful as animated movies?
Jul
24
awarded  Commentator
Jul
24
comment Can I use an AI engine written in C++ in my Unity game? If yes, how can I do this?
C++ and C# are very similar languages. You'll learn quite a bit about both languages and about the algorithm if you do the translation manually.
Jul
14
comment How can I calculate the angle and proper turn direction between two 2D vectors?
If you're using Unity, check out Mathf.DeltaAngle().
Jul
14
comment How could I figure out the shortest way to turn, and whats the angle?
If you're using Unity, check out Mathf.DeltaAngle().
May
28
comment Avoid double compression of resources
Relatively, yes. I don't know what heuristics typical .zip compressors use to choose a block's encoding, but it might be as straightforward as trying all the encodings and keeping the best result. During development, if you must have your data in a .zip, you'll probably want to force everything to use store instead of deflate to save time, then deflate everything for release builds.
May
27
answered Avoid double compression of resources
May
27
comment Encode two integers into colour values and compare them in a HLSL shader
Do you need more than 256 levels of depth selection? Would it be easier to put all the depth information in one channel?
May
9
answered Throwing a ball and estimating its path using a Physics engine
Apr
3
comment How can I store game metadata in a .png file?
@dfeuer - Apparently both Spore and Monaco were using game frameworks that have an asset loading pipeline that strips the .PNG down to a bare bitmap, so the metadata chunks weren't making it through.
Apr
3
awarded  Critic
Apr
3
comment How can I store game metadata in a .png file?
Why use the alpha channel or steganography when PNG supports arbitrary metadata chunks?
Jan
31
awarded  Yearling
Jan
30
answered In modern AAA games with open environment and lot of static content (eg : crysis), how is occlusion culling performed?
Nov
19
answered Pathfinding for fleeing
Nov
16
awarded  Teacher