Apparently, this user prefers to keep an air of mystery about them.
4 How do you accommodate newbies while still creating depth in the design of light/dark systems for MUDs (or other text-based games)? mar 19 '13
1 Distinguishing between multiple objects with the same name in a text based adventure game/interactive fiction dec 27 '12
1 Is it acceptable to say “Inspired from … game” jan 7 '13
0 Simple browser game help apr 2 '13
0 Better ways to parse text adventure commands? jan 19 '15