| bio | website | youtube.com/unitraxx |
|---|---|---|
| location | Belgium | |
| age | 20 | |
| visits | member for | 5 months |
| seen | Mar 2 at 0:24 | |
| stats | profile views | 2 |
Student Informatica/Computer Science 1st Master. University of Antwerp
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Mar 2 |
awarded | Peer Pressure |
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Feb 20 |
awarded | Student |
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Dec 22 |
comment |
AI remembering obstacles without a grid Well It's 2D. And the obstacles one tank found, should not be propagated to any other tanks. I don't understand the octree/quadtree's though. |
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Dec 22 |
comment |
AI remembering obstacles without a grid This results in a tank being able to be in 4 different nodes. (Even more if the tank is bigger than a node. ) Is this normal? |
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Dec 22 |
comment |
AI remembering obstacles without a grid @cppanda I'm not actually asking about the collision detection, that's all in place. I'm asking if it's possible without a grid to remember obstacles and do pathfinding later on. |
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Dec 22 |
comment |
AI remembering obstacles without a grid @JoséIgnacio The maps are 700x600. But that doesn't really matter, since it is conceptually. I should be able to use the techniques in much larger maps too. |
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Dec 22 |
asked | AI remembering obstacles without a grid |
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Dec 22 |
awarded | Autobiographer |