Reputation
Top tag
Next privilege 200 Rep.
See reduced ads
Badges
5
Newest
 Supporter
Impact
~677 people reached

  • 0 posts edited
  • 1 helpful flag
  • 3 votes cast
Jul
1
awarded  Supporter
Jul
1
asked How does hidden surface removal work?
Jan
28
comment Why do tutorials use different approaches to OpenGL rendering?
glBegin and glEnd have been deprecated because they're extremely inefficient for the current graphics architectures
Jan
2
awarded  Editor
Dec
24
awarded  Scholar
Dec
24
accepted Syncing game states in a multiplayer RTS game
Dec
24
awarded  Citizen Patrol
Dec
20
awarded  Student
Dec
20
comment Syncing game states in a multiplayer RTS game
Really? Wow. Usually when I come up with algorithms for important things, there's always a faster/better way to do it. Cool. Thanks for the help
Dec
20
asked Syncing game states in a multiplayer RTS game