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seen Jan 28 at 6:19

Jan
28
comment Why do tutorials use different approaches to OpenGL rendering?
glBegin and glEnd have been deprecated because they're extremely inefficient for the current graphics architectures
Jan
2
awarded  Editor
Dec
24
awarded  Scholar
Dec
24
accepted Syncing game states in a multiplayer RTS game
Dec
24
awarded  Citizen Patrol
Dec
20
awarded  Student
Dec
20
comment Syncing game states in a multiplayer RTS game
Really? Wow. Usually when I come up with algorithms for important things, there's always a faster/better way to do it. Cool. Thanks for the help
Dec
20
asked Syncing game states in a multiplayer RTS game