237 reputation
19
bio website
location Poland
age 25
visits member for 2 years
seen Sep 29 at 14:54
  • IT student and Software Engineer
    • node.js/C++/shell coder
    • Linux & networking enthusiast
    • games programmer (basics :) )
    • SC2 player :)

Sep
30
awarded  Curious
Sep
29
asked How to use ROAM algorithm to adapt terrain's mesh?
Sep
24
awarded  Autobiographer
Sep
14
awarded  Critic
Sep
1
awarded  Popular Question
Dec
18
awarded  Yearling
Jan
10
comment Flow/design of steering behaviors implementation
@Amplify91 Please check my edit.
Jan
10
revised Flow/design of steering behaviors implementation
added 461 characters in body
Jan
10
asked Flow/design of steering behaviors implementation
Jan
10
revised How to make my characters turn smoothy while walking on a path(list of coordinates)?
added 365 characters in body
Jan
9
accepted How to determine that nodes in Grid Graph are unreachable before applying pathfinding?
Jan
9
comment How to make my characters turn smoothy while walking on a path(list of coordinates)?
This is exactly what I ended up doing.
Jan
8
asked How to determine that nodes in Grid Graph are unreachable before applying pathfinding?
Jan
4
awarded  Nice Question
Jan
4
accepted How to make my characters turn smoothy while walking on a path(list of coordinates)?
Jan
3
comment How to make my characters turn smoothy while walking on a path(list of coordinates)?
@RoyT. Of course ! I have been reading this few weeks ago and already forgot :/ This is a great article on path following with awesome math + physics explanation natureofcode.com
Jan
3
awarded  Editor
Jan
3
revised How to make my characters turn smoothy while walking on a path(list of coordinates)?
added 159 characters in body; edited title
Jan
3
comment How to make my characters turn smoothy while walking on a path(list of coordinates)?
@Tom Well yes but I have my version implemented anyway. The point of this question is to get smooth turns(rotations) while walking on the path.
Jan
3
awarded  Scholar