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| seen | Dec 23 '12 at 18:16 | |
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Dec 16 |
comment |
XNA When to call LoadContent I don't know exactly. MSDN says that "This method is called by Initialize. Also, it is called any time the game content needs to be reloaded, such as when the DeviceReset event occurs. You should not access the GraphicsDevice until LoadContent is called. LoadContent is called by Initialize, and before Draw. During the time the code for this method is executing, the user will experience a delay before the initial game screen appears." |
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Dec 16 |
awarded | Teacher |
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Dec 15 |
answered | XNA When to call LoadContent |