40 reputation
5
bio website mreinfurt.com
location Germany
age 22
visits member for 1 year, 11 months
seen 6 mins ago

Nov
19
answered NodeJS setTimeOut - How to run callback before delay time exceeded
Nov
16
comment Geometry shader: Dynamic output?
Thanks! I tried this yesterday and didn't have any success because of another error - this is actually working now. Now I just need to check if it makes more sense to calculate the LOD for patches on the CPU or for each primitive in the geometry shader, guess I will try.
Nov
16
revised Geometry shader: Dynamic output?
deleted 8 characters in body
Nov
16
asked Geometry shader: Dynamic output?
Mar
3
accepted Each level is one scene?
Mar
2
asked Each level is one scene?
May
17
awarded  Citizen Patrol
May
8
answered How to use a physics engine for collision detection?
May
3
awarded  Scholar
May
3
comment Freeglut: Functions missing
Thanks, this answers pretty much anything! :)
May
3
accepted Freeglut: Functions missing
May
3
asked Freeglut: Functions missing
Apr
16
comment Getting a uint color array from a portion of a Texture2D
This doesn't sound too bad, actually, although I don't really know much about DirectX/OpenGL, but I'll look into it.
Apr
16
awarded  Supporter
Apr
15
revised Getting a uint color array from a portion of a Texture2D
added 3 characters in body
Apr
15
asked Getting a uint color array from a portion of a Texture2D
Apr
10
awarded  Editor
Dec
15
awarded  Student