103 reputation
5
bio website
location Ireland
age 24
visits member for 2 years
seen Apr 28 at 16:07

I make websites so I can continue learning useless theory so I can get a degree. I'd much rather be making games.


Sep
24
awarded  Autobiographer
Dec
16
awarded  Teacher
Dec
16
answered Good way of handling class instances in game development?
Dec
16
awarded  Editor
Dec
16
comment Scaling Skeletal values to be able to reach objects on the screen
Forgot about the fullscreen. Edited answer to include a fix. I can't remember exactly how scaling works and there are a few different ways, but it should either be the preferred dimensions of your GraphicsDeviceManager or the current resolution of the user's monitor.
Dec
16
revised Scaling Skeletal values to be able to reach objects on the screen
fullscreen fix
Dec
15
comment Scaling Skeletal values to be able to reach objects on the screen
The only thing I can think of in this case is that either resolution in the equation isn't correct or that it's stretching strangely for widescreen. I've only tried it out with 640x480 (to display on top of the color frame). Do you get different positions or is it all in the top left corner as in the screenshot?
Dec
15
answered How to properly do weapon cool-down reload timer in multi-player laggy environment?
Dec
15
awarded  Student
Dec
15
awarded  Scholar
Dec
15
accepted Abstract skill/talent system implementation
Dec
15
answered Ebooks for building game framework in HTML5
Dec
15
answered Scaling Skeletal values to be able to reach objects on the screen
Dec
15
asked Abstract skill/talent system implementation