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11
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Jun
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accepted Best way to network the movement of 2D tanks?
May
26
comment Component based architecture - Rendering approach?
@LukeB. That's a fantastic post, and it solved my question. If you're allowed to post that link as an answer, I'll mark it as solved. :)
May
26
accepted Packet handling system architecture?
May
26
asked Component based architecture - Rendering approach?
Apr
11
comment Best way to network the movement of 2D tanks?
Sure - but then if the client had a high latency, they would feel a delay between pressing the key and moving the tank. I suppose I'll have to go with both ends of the stick - simulating the movement on the client and the server, and the server corrects any mistakes..
Apr
11
comment Best way to network the movement of 2D tanks?
@LukeSanAntonio Yeah, I've skimmed through that before - thanks for giving me the link again. I'll throughly read through it now that I actually have a project.
Apr
11
asked Best way to network the movement of 2D tanks?
Mar
15
accepted Changing colour while keeping gradient
Mar
14
asked Changing colour while keeping gradient
Mar
14
asked Make colour change depending on time
Mar
13
revised Packet handling system architecture?
Updated information.
Mar
13
revised Packet handling system architecture?
More interesting title, added "architecture" to tags
Mar
12
revised Packet handling system architecture?
Bolded/italicized important parts, added extra info.
Mar
12
revised Packet handling system architecture?
added 270 characters in body