| bio | website | |
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| location | ||
| age | ||
| visits | member for | 5 months |
| seen | 2 days ago | |
| stats | profile views | 2 |
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Apr 26 |
comment |
Game Maker: How do I make a score display move with the view? I think there is an option "relative to view" when you inspect the object in the room. Not sure though, been a few years for me as well (even before YoYo took over). |
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Apr 5 |
comment |
Should I allow “low-level” access in my game for modders? Good question, I wish more developers would think about this before releasing their game, as some games have insanely complex editors without the need for that (trials ^^), and some games come with an editor in which you can hardly produce something worth downloading. Would +10 if I could, but I can't so I'll +1 :< |
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Jan 26 |
awarded | Peer Pressure |
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Jan 19 |
awarded | Critic |
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Dec 14 |
comment |
Zelda like multiplayer combat A real test, on the subject of networking would be to estimate the number of times you are going to send data and the size of the data you are going to send, then make a simple application that will go a bit over those values. If everything runs fine then you know it's the way to go, if you have some issues you can try to solve the problem and test again, or search for another method. You want to keep track of ping etc as well btw, and you'll need to test over the internet or at least a very busy network (turn on some downloads) to actually stresstest it properly. |
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Dec 13 |
answered | How do I create a curved line or filled circle or generally a circle using C++/SDL? |
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Dec 13 |
answered | Zelda like multiplayer combat |
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Dec 13 |
answered | Game Timer In C++ |
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Dec 13 |
awarded | Supporter |
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Dec 12 |
awarded | Teacher |
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Dec 12 |
comment |
Move Camera Freely Around Object While Looking at It If you have more objects in your scene, it will get harder. I have a camera class in c++ using the winapi for mouse input. I could post it, but it's not really optimised in any way nor is it the right language for you. |
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Dec 12 |
answered | Move Camera Freely Around Object While Looking at It |