| bio | website | aerodslr.com |
|---|---|---|
| location | Prague, Czech Republic | |
| age | ||
| visits | member for | 5 months |
| seen | Mar 11 at 14:48 | |
| stats | profile views | 7 |
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Dec 9 |
awarded | Scholar |
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Dec 9 |
accepted | Reversi/Othello early-game evaluation function |
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Dec 8 |
comment |
Reversi/Othello early-game evaluation function And it's why I need evualation function |
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Dec 8 |
awarded | Supporter |
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Dec 8 |
comment |
Reversi/Othello early-game evaluation function Yes, I really want to do this, but I need good evaluation function, because if I use my current ev. function, I need calculate every move to do first move -> 3^64 possible moves. |
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Dec 8 |
awarded | Student |
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Dec 8 |
comment |
Reversi/Othello early-game evaluation function @Aku Thank you. |
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Dec 8 |
reviewed | Approve suggested edit on Reversi/Othello early-game evaluation function |
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Dec 8 |
comment |
Reversi/Othello early-game evaluation function I already have a player, and in end of game player look up the end state (no more possible moves), but I need evaluation function to good play first 10 moves |
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Dec 8 |
awarded | Custodian |
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Dec 8 |
reviewed | Approve suggested edit on Reversi/Othello early-game evaluation function |
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Dec 8 |
asked | Reversi/Othello early-game evaluation function |