191 reputation
5
bio website katisi.com
location Bowling Green, KY
age 33
visits member for 4 years
seen Jul 22 '11 at 2:06

I am a web application developer who lives in Bowling Green, KY and works in Nashville, TN.


Oct
13
awarded  Nice Question
Oct
2
revised What are the biggest pitfalls to consider when developing a new game?
added 79 characters in body
Oct
2
revised What are the biggest pitfalls to consider when developing a new game?
Wanting to clarify my problems a bit.
Oct
2
comment What are the biggest pitfalls to consider when developing a new game?
The advise I am getting here is great, and I can see I have been taking the wrong approach to a lot of this. The reason, though, that I have rewritten the engine is that I think I am making it too complicated. My latest version of the battle engine is a class with (at the moment) a single public function and several supports. The main function 'fight' is not only calculting the basic attack vs defense but also determining first strike, checking rolls to determine if your tactical skill gives you a second strike, etc, etc, etc. I think I have just made it too damn difficult!
Oct
1
revised What are the biggest pitfalls to consider when developing a new game?
I re-worded the question a bit because prototyping was probably too specific, minor re-wording of content
Oct
1
comment What are the biggest pitfalls to consider when developing a new game?
That is a great... I am going to have to take a look at that article. Just from the excerpt you posted it sounds like I may be looking at prototyping incorrectly, but it also sounds like it may be a common mistake.
Oct
1
awarded  Student
Oct
1
awarded  Supporter
Oct
1
comment What are the biggest pitfalls to consider when developing a new game?
The problem I am having right now is feeling good about the code I am writing. You want an accounting backend for your business, no problem... You want me to code a battle engine for monster encounters, BOOM! I have re-written my engine at least three times this week and I never feel good about it. I mean, the math works, but when I try it out it just feels wonky. Does that make sense?
Oct
1
awarded  Editor
Oct
1
revised What are the biggest pitfalls to consider when developing a new game?
added 501 characters in body
Oct
1
asked What are the biggest pitfalls to consider when developing a new game?
Oct
1
awarded  Autobiographer