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location Berkshire, United Kingdom
age 38
visits member for 1 year, 8 months
seen Aug 18 '13 at 16:57

Dec
25
comment Procedurally generating terrain in dead time before buffer swap
Thanks for the suggestion. I've put off learning multi-threading long enough, I guess it's time to bite that particular bullet. Any suggestions for suitable libraries (MS? Boost?) or tutorials appreciated.