241 reputation
13
bio website code.google.com/p/paradice9
location United Kingdom
age 35
visits member for 2 years, 7 months
seen May 21 at 8:46
stats profile views 7

I am a British software engineer who has recently moved to the Netherlands. I have worked on radio testing of Bluetooth and other wireless communication standards, and currently work in the navigation software industry. I enjoy developing primarily using modern C++, although other languages and dialects occasionally creep in.

I maintain a small terminal server application called Paradice 9, which is used for distributed tabletop roleplaying support.


Oct
3
awarded  Yearling
Oct
3
answered pointers to member functions in an event dispatcher
Feb
1
comment A streetfighter-style combat system
Just a note: I would expect a "streetfighter-style" game to be in the style of "street fighter", a one-on-one beat-'em-up. If I were talking about a side-scrolling beat-'em-up, I would say a "final fight-style" or "streets of rage-style" game.
Sep
27
comment ID3D10Device pointer problem
@SirYakalot: That would be correct. As I wrote, the definitions need to be in a .cpp file, although the declarations must be in the header file in order for them to be available to anyone who #includes it. This is so that the linker allocates space for one and only one instance of each of your variables. en.wikipedia.org/wiki/External_variable has an example of this in the "GlobalVariable" variable in its example.
Sep
27
answered Anyone have a game UI recommendation?
Sep
26
answered ID3D10Device pointer problem
Mar
4
comment Which university shall I choose in UK? ( game programming )
@Joe The point being that, as he is passionate about games and game design, and is also iconic in those arenas, it's very likely that he will infuse the university's courses with that passion. Therefore, it's worth looking at. Maybe not choosing in the end, but certainly a reason to add it to the watch list.
Mar
1
answered Which university shall I choose in UK? ( game programming )
Jan
24
answered RTS Engine or DotA-like game
Oct
27
awarded  Supporter
Oct
27
comment What scripting language would you recommend for a C++ game project?
Been there, done that. Learned a lot about parsing, compiler design, bytecode machines, all that stuff. Next time I'll probably use Lua and appreciate it all the more. :)
Oct
1
comment How do you prevent inflation in a virtual economy?
@caspin - there's a semi-serious suggestion here. Many MUDs of yore had a "rent" system whereby the game essentially charged you an amount of money proportional to your personal wealth for going offline (or you lose your equipment until you can afford to pay).
Oct
1
comment How do you prevent inflation in a virtual economy?
At first glance, this would appear to penalise newer players who haven't had the time to hoard their resources to pay for the now-inflated goods.
Oct
1
awarded  Teacher
Oct
1
awarded  Autobiographer
Oct
1
answered What is Serialization?