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Dec
4
comment XNA 2D Top Down game - FOREACH didn't work for checking Enemy and Switch-Tile
no, turns out is a local variable. So, I put it in Enemy class (now its enemy.moveCounter = 0). But then, it stays in slow position. I don't know why, still trying to fix it. Thx anyway
Dec
4
asked XNA 2D Top Down game - FOREACH didn't work for checking Enemy and Switch-Tile
Dec
2
awarded  Student
Dec
1
awarded  Editor
Dec
1
revised How to create Button/Switch-Like Tile where you can step on it and change its value?
fixed grammar
Dec
1
asked How to create Button/Switch-Like Tile where you can step on it and change its value?