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Arne

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141 reputation
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age 25
visits member for 6 months
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141 reputation
bio website visits member for 6 months
1 badges
location seen 12 hours ago
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2 Answers

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2
Seamless transition between planet and space
2
What is the best way to “carve” a terrain created from a heightmap?

141 Reputation

+20 Seamless transition between planet and space
+20 What is the best way to “carve” a terrain created from a heightmap?

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5 Tags

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3d × 2
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heightmap
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procedural-generation × 2
2
c++
2
terrain

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Stack Overflow Stack Overflow 625 rep 215
Game Development Stack Exchange Game Development 141 rep 1
Programmers Stack Exchange Programmers 126 rep 3
Meta Stack Overflow Meta Stack Overflow 101 rep
Mathematics Stack Exchange Mathematics 101 rep

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