Apparently, this user prefers to keep an air of mystery about them.
3 Unity Occlusion Portals: What and How? nov 27 '12
1 Procedurally Generated Structures over large quantitys of chunks in 3D Terrain Generator jan 23 '14
1 3d Collision Handling nov 27 '12
1 Which structures to use for maintaining 2D objects on canvas? How to map clicks to objects? nov 28 '12
1 The best way to structure/design game code nov 28 '12