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| visits | member for | 5 months |
| seen | Nov 26 '12 at 7:47 | |
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Nov 24 |
comment |
map data structure in pacman that was my first thought. but im a little confused about how do i use it properly, i mean a single character represents how many pixels? and if lets say it represents 10x10, then would it be the smallest reachable area on screen? i mean what if i want to draw something like 5x5, then the collision detection will still be related to 10x10. sorry for bad english. |
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Nov 24 |
asked | map data structure in pacman |