213 reputation
16
bio website audiblade.com
location United States
age 23
visits member for 2 years
seen Dec 12 at 7:44

I write code and I write music. I'm currently studying for a master's in computer science, researching how music can be used to create user interfaces, and writing the music for Takamo Universe, a 4X space MMO.


Nov
17
comment How do you move a sprite in sub-pixel increments?
In big-budget games, I typically see 3 as an option listed in the graphics settings as anti-aliasing.
Aug
28
awarded  Nice Question
Jul
18
comment What things should an indie game developer never do?
@Bob I think that's par for the course in any discipline. I write music and abandon about half of my projects.
Jul
8
awarded  Autobiographer
Jul
2
comment How can I design lots of different attack types that can be combined?
I'd like to point out that Kirby 64 took the brute-force approach and hard-programmed different effects for all possible combinations of abilities, so it is doable.
Apr
25
awarded  Scholar
Apr
25
accepted What technical specifications should be set out for music?
Apr
22
awarded  Yearling
Apr
21
comment What technical specifications should be set out for music?
Thank you for your answer! Unfortunately, I wasn't looking for answers to my list of questions above. I think the answers to those questions change for each game. Instead, I'm asking for a list of questions I should consider asking the programmers to make sure their job is easier.
Apr
19
awarded  Student
Apr
19
asked What technical specifications should be set out for music?
May
17
comment How to break the feeling of busywork in a game
+1 for playtesting.
May
15
comment How to prevent the “Too awesome to use” syndrome
+1 for long cooldowns instead of limited uses.
Dec
5
answered Elegant solution for coloring chess tiles
Nov
23
awarded  Teacher
Nov
23
awarded  Supporter
Nov
23
answered Do I need a Point and a Vector object? Or just using a Vector object to represent a Point is ok?