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Jul
5
revised 2d Isometric sorting for multi-tile objects
Improved grammar
Jul
5
comment 2d Isometric sorting for multi-tile objects
As my English is far from perfect I added some images that will help you visualizing my proposed design. If you decide to try it I'm sure that those images will help. You will need some kind of efficient sorting algorithm to help ordering the sprites.
Jul
5
revised 2d Isometric sorting for multi-tile objects
Useful screenshots added.
Jul
4
awarded  Notable Question
Jul
4
answered 2d Isometric sorting for multi-tile objects
Jul
4
awarded  Nice Question
Jul
3
awarded  Popular Question
Jul
3
accepted Why does editing the client's memory in some MMOs allow them to cheat?
Jul
3
comment Why does editing the client's memory in some MMOs allow them to cheat?
That would explain interest into looking at the game client's memory and interest in preventing that from happening. The teleportation hack I've seen personally in the last game I played.
Jul
3
comment Why does editing the client's memory in some MMOs allow them to cheat?
That would explain the memory hacks being effective. Do you have some links to articles/papers about no authoritative server design?
Jul
3
comment Why does editing the client's memory in some MMOs allow them to cheat?
Let the bot population grow without control and your game may be out of business very soon. Ok, the bot alone are enough to justify the anti hack protections. I will wait for a while longer before accepting the answer.
Jul
3
comment Why does editing the client's memory in some MMOs allow them to cheat?
Ok, bots have more sense, even if you cannot put yourself in god mode, having a program doing everything for you is cheating too. But, why the "hackers" in the game I was playing can kill in a single hit? Isn't that an indication of editing game memory and server somehow validating those changes.
Jul
3
asked Why does editing the client's memory in some MMOs allow them to cheat?
Jun
3
awarded  Yearling
Jun
3
comment 2d canvas representation in c++ code
Then I didn't understood part of your question. I took "do very simple editing of in game assets" as do some image editing. Sorry, I'm not a natural English speaker.
Jun
3
answered 2d canvas representation in c++ code
May
17
comment For 2D games, is there any reason NOT to use a 3D API like Direct3D or OpenGL?
Intel GMA are "crap" only if compared to NVidia or AMD GPUs. They are pretty descent when compared to SiS and S3. Intel HD that comes with the CPU are still falling behind AMD APUs and the cheapest from NVidia. But, if you expressely support Intel in your project (not just hope your game will work on Intel without testing it first), Intel GPUs can do the job. And yes, targetting S3 GPUs is a reason to avoid Direct3D and specially OpenGL, use very basic Direct3D functionality or go the older DirectDraw API. In Linux, maybe software OpenGL may work if your PC is fast enough, or pixel buffers.
Feb
21
revised What is a “2.5D” environment?
Corrected an error about direction of axis in the 3D render, actually the projection matrix makes them the same as the 2.5D version
Feb
21
revised What is a “2.5D” environment?
Corrected an error about direction of axis in the 3D render, actually the projection matrix makes them the same as the 2.5D version
Feb
18
revised What is a “2.5D” environment?
where in place of were