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| visits | member for | 6 months |
| seen | Nov 22 '12 at 13:38 | |
| stats | profile views | 0 |
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Nov 22 |
revised |
How to transform gameObjects in array? added 375 characters in body |
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Nov 21 |
comment |
How to transform gameObjects in array? according to the x,y,z and alpha, theta, phi; x_2,y_2,z_2 and alpha_2, theta_2, phi_2 ... x_n,y_n,z_n and alpha_n, theta_n, phi_n I need to transform: public static List<string> GameObjects = new List<string>(); |
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Nov 21 |
comment |
How to transform gameObjects in array? actually the x,y,z and alpha, theta, phi are not fixed values, they can be x_2,y_2,z_2 and alpha_2, theta_2, phi_2 ... x_n,y_n,z_n and alpha_n, theta_n, phi_n |
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Nov 21 |
comment |
How to transform gameObjects in array? @LaurentCouvidou, all I need to do is transform an array of game objects, of course I need to use some kind of loop, but the problem is I have an array of the float values divided by offset and array of the game objects and I need to transform them by assigning float values which came through udp and each of the floats is unique and belongs to exact game object. |
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Nov 21 |
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How to transform gameObjects in array? @LaurentCouvidou, what do you mean by "loop over your array of game objects" ? |
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Nov 21 |
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How to transform gameObjects in array? @AkiSuihkonen, are you familiar with the Unity3D? |
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Nov 21 |
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How to transform gameObjects in array? @LaurentCouvidou, what exactly you didn't understand and what details do you need to understand my question? |
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Nov 21 |
awarded | Editor |
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Nov 21 |
revised |
How to transform gameObjects in array? added 529 characters in body |
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Nov 21 |
asked | How to transform gameObjects in array? |