I'm a programmer and web designer from Poland. Currently I'm working on indie game project.
12 How many active shaders at one frame in the game (should I typically use)? 5? Or more like 100? may 9 '14
11 Avoid if statements in DirectX 10 shaders? dec 11 '12
4 How can you visualize a quaternion? feb 21
3 Which will be faster? Switching shaders or ignore that some cases don't need full code? dec 13 '12
1 Texture the quad with different parts of texture dec 11 '12