| bio | website | |
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| visits | member for | 6 months |
| seen | Jan 7 at 19:40 | |
| stats | profile views | 10 |
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Jan 7 |
comment |
What is the color value of daylight? when you say "ambient" are you referring to a global light value, or will the light from the sun be directed from a source (the sun)? |
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Jan 7 |
answered | What is the color value of daylight? |
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Jan 2 |
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How to draw 2D images using OpenGL, in SDL? there are code snippets on the link for loading the image in. How you render it will depend on you, but if you want to do it the "right way", you will want to follow something like this. Unfortunately setting up OpenGL with shaders etc. is not so quick and easy but probably worth it, especially if you will have a lot of sprites at once. |
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Jan 2 |
answered | How to draw 2D images using OpenGL, in SDL? |
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Jan 2 |
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Should each Entity have its own update and render methods? seems reasonable |
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Nov 29 |
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where can i learn to make 3d games in java from scratch? Yes, it is possible. You just have to build your own GPU, write a driver for it, and then write a software library that can communicate with it. I'm not entirely sure about this one, but you might actually also need to write your own operating system that can communicate with the GPU as well. Easy! |
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Nov 28 |
revised |
Frame timing for GLFW versus GLUT added 306 characters in body |
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Nov 28 |
answered | Frame timing for GLFW versus GLUT |
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Nov 28 |
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How to account for speed of the vehicle when shooting shells from it? Tribes conserves momentum, making it incredibly hard to hit targets, which is exactly why some players LIKE it. |
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Nov 28 |
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How to detect whether an Object came to sleep at a specific position? can you not check to see if the object's velocity is 0? |
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Nov 28 |
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How to account for speed of the vehicle when shooting shells from it? @SeanMiddleditch Well, the question is "how to account for speed of the vehicle when shooting shells from it," but I can understand why the answer in this case might be "don't." |
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Nov 28 |
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How to account for speed of the vehicle when shooting shells from it? That doesn't make conservation of momentum the wrong thing to do, it just means his ship's gun is embarassingly ineffective. Maybe the sailors should consider using a little more gun powder. If the bullet catches up with the ship when fired AGAINST the direction of motion, that means the ship is either slowing down incredibly fast, or the bullet was fired with negative velocity. In the first case, the boys in the engine room are really working hard! Maybe too hard. In the second case, I'd say that gun needs serious repairs. |
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Nov 28 |
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Move a 2D sprite into an irregular terrain The game in that video is obviously not tile based at all. But even in a tile-based game you could have ramp/stair tiles, maybe even a few of varying angles. There's only going to be so much you can do with tiled terrain though if you want really nice curves. |
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Nov 28 |
answered | How to account for speed of the vehicle when shooting shells from it? |
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Nov 28 |
comment |
Which Open Source Licenses can address concerns for an Open Source Game Engine? you don't have any copyright over anything produced with your software, so you can't license it. |
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Nov 27 |
answered | Converting a hipoly model to a lowpoly model |
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Nov 27 |
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Unexpected results for projection on to plane Also you are drawing the shape clockwise, which probably means you are looking at the back face, although you obviously are not culling it in your first example. |
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Nov 27 |
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Unexpected results for projection on to plane I suspect the problem is with your projection matrix then. What is it at the time that this code is executed? |
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Nov 27 |
awarded | Custodian |
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Nov 27 |
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Unexpected results for projection on to plane You are using deprecated OpenGL functionality. Try switching to an updated pipeline. Better sooner than later... |