126 reputation
3
bio website xnafan.net
location Denmark
age 42
visits member for 2 years
seen Mar 6 at 7:58

Enthusiastic game-coder :) Fell in love with pcs and coding in my late teens and have been coding games and what-not since. Love the .net framework and XNA in particular.


Feb
19
answered Vertical Scrolling In Tile Based XNA Platformer
Feb
13
comment Issue with calling Spritebatch in XNA 4.0 Game
You should check around for .Begin() and .End() and make sure that they match. This is easiest if you set a breakpoint at the first .Begin() and then step through until you are done. Odds are that somewhere you end the SpriteBatch in a component. The easiest way to avoid this is if you only have ONE Begin() and ONE End() in your Game's Draw() method. In between these two calls you should ask all components and subsystems to draw themselves using a reference to the original SpriteBatch.
Feb
7
answered How can I compute the orbit of one body around another?
Jan
21
answered Cell Lighting Propagation Problem
Jan
11
awarded  Editor
Jan
11
revised Simple 2d tile based lighting in xna
added 20 characters in body
Jan
11
comment Simple 2d tile based lighting in xna
Thought it would be an interesting coding excercise, so here's a little codesample link
Jan
11
answered Simple 2d tile based lighting in xna
Dec
3
answered Working with multiple language text files in multilingual games
Nov
26
answered Tile Collision & Sliding against tiles
Jul
10
comment Drawing Transparency in XNA 4.0
Sounds like this guy is trying to achieve a similar result: stackoverflow.com/questions/2656835/…
Feb
19
answered How To Create Scrolling Menu in Xna?
Feb
19
comment Ruby Vs. C# - Better for Game Programming
Okay, thanks :-)
Jan
4
answered Key-Binding in XNA
Nov
22
answered Ruby Vs. C# - Better for Game Programming
Nov
21
awarded  Teacher
Nov
20
answered Isometric projection bad coordonate
Nov
20
awarded  Autobiographer