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| seen | Jan 13 at 15:23 | |
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Nov 18 |
comment |
How to use the float value from noise function in voxel terrain? I am trying ti implement 3D. |
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Nov 18 |
awarded | Scholar |
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Nov 18 |
comment |
How to use the float value from noise function in voxel terrain? Awesome, thanks for explaining. I will check out the link to your other answer. I am seeing exactly what you are describing that my values are not quite right and my landscape is not resembling anything like landscape; its so mixed up (too random). |
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Nov 18 |
accepted | How to use the float value from noise function in voxel terrain? |
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Nov 18 |
awarded | Student |
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Nov 18 |
asked | How to use the float value from noise function in voxel terrain? |