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Nov
19
comment Making an interactive 2D map
This is the first answer I received on a Stack Exchange site that didn't answer my question; but thanks for your point of view. I also don't recall "complaining", but at least you were rude. Thanks again.
Nov
19
comment Making an interactive 2D map
This wasn't what really answered my question, though it did lead me in a research direction that eventually did.
Nov
17
comment Making an interactive 2D map
I'm not redrawing everything all the time, though I didn't do any optimizations for the rendering on these entities. I'm sure that would help, but I feel like spawning 200+ entities every zone isn't how people do this sort of thing.
Nov
17
comment Making an interactive 2D map
Interesting, if my tileset was small enough to have only 256 tiles this would work; but the tilesets can be up to 256x256 which is why I need both bytes.