1,567 reputation
2525
bio website NevenTale.com
location Chicago, IL
age
visits member for 1 year, 10 months
seen Sep 13 at 15:44

Project Lead & Game Director at Vavel Game Studio I am currently working on a next-gen online MMORPG project "NevenTale - The Never Ending Tale".


15h
awarded  Explainer
Sep
24
awarded  Autobiographer
Mar
25
revised How to import character from Blender to Unity?
swapped with a working vid
Dec
17
reviewed No Action Needed Is there any reason not to make all my components a single class?
Dec
15
reviewed No Action Needed Android Game Development - Thread+Handler or AsyncTask?
Dec
12
reviewed No Action Needed Move the location of the XYZ pivot point on a mesh in UDK
Dec
12
reviewed No Action Needed Why do I have to run my 2D game at 300+ FPS for movement to be passably smooth?
Nov
23
comment Unity3D free in game purchase solution
Make it yourself ;)
Nov
17
awarded  Yearling
Nov
5
reviewed No Action Needed How are sound effects made?
Sep
15
reviewed Reviewed Udp VS Tcp connection for a platformer multiplayer
Sep
15
revised OpenGL camera translate and rotate on cameras local axis
Corrected it to better suit the site
Sep
15
reviewed Reviewed OpenGL camera translate and rotate on cameras local axis
Sep
15
suggested suggested edit on OpenGL camera translate and rotate on cameras local axis
Sep
13
comment Is it legal to make a game out of a book?
Dota and LoL :)
Sep
9
reviewed No Action Needed Collision resolution in case of collision with multiple objects
Sep
4
revised Unlimited inventory system?
grammar etc.
Sep
4
suggested suggested edit on Unlimited inventory system?
Aug
26
revised How to implement throw curve with virtual height in a 2D side-view game
Grammar correction~~
Aug
26
revised Are there any pathfinding algorithms that would handle different movement types?
Changed the title and edited the question correcting stylistic errors.