| bio | website | noneyet.com |
|---|---|---|
| location | Canada | |
| age | 26 | |
| visits | member for | 2 years, 7 months |
| seen | May 2 at 16:46 | |
| stats | profile views | 108 |
took a little break due to work. back again!
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Oct 8 |
awarded | Taxonomist |
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Sep 27 |
awarded | Yearling |
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Jun 8 |
awarded | Caucus |
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Apr 18 |
comment |
Some app are very primitive bitmap types of graphics, but some are so realistic, such as Cut The Rope — how does it do it? @動靜能量 Cut the Rope has been developed for many different platforms (Xbox kinect, HTML5, mobile) so I am not entirely sure which framework they use for each case. But if the game can be made in HTML5 it can most likely be made in most frameworks |
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Apr 3 |
comment |
How to add a sound that an enemy AI can hear? you could always set flags for each sound effect. canHearThroughWall = true for gunshots, equals false for footsteps. Or add a fake dB to each of your sound effects, and have each wall subtract a certain amount of dB, if you are left with a positive dB, your enemy hears your sound |
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Mar 27 |
awarded | Vox Populi |
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Mar 27 |
awarded | Tag Editor |
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Mar 27 |
revised |
added 118 characters in body |
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Mar 27 |
revised |
added 398 characters in body |
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Mar 27 |
revised |
Tips and Tools for creating Spritesheet animations grammar |
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Mar 27 |
suggested | suggested edit on |
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Mar 27 |
suggested | suggested edit on |
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Mar 27 |
wiki | |
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Mar 27 |
wiki | |
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Mar 27 |
answered | Ideas for extending tic-tac-toe game? |
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Mar 26 |
awarded | Notable Question |
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Mar 19 |
awarded | Nice Answer |
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Mar 14 |
answered | (XNA) What's a Good Database Program for a Turn-Based RPG? |
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Mar 13 |
revised |
My game is just about finished! What do I do now? added 1 characters in body |
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Mar 13 |
revised |
My game is just about finished! What do I do now? added 364 characters in body |