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  • 0 posts edited
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  • 6 votes cast
Dec
8
revised Unity - How to move a ship realistically to a point in a 2D top-down game
added 307 characters in body
Dec
8
answered Unity - How to move a ship realistically to a point in a 2D top-down game
Nov
10
answered How to implement AI for fighting game
Nov
6
comment Unity Ragdoll Colliders don't collide
@BadmintonCat it sounds like the static objects dont have colliders or dont have them setup properly. I know the URG code can be pretty complex, Ive never been able to figure out some features of it (Like dismemberment) Every so often I go back to it and think Ive got it figured out, and never do. But the actual ragdoll generator is pretty solid and easy to use I thought. Maybe post some screen shots of how the ragdolls and static meshes are set up.
Nov
6
comment How to animate a character with props in Blender and then have these props modifiable in Unity3D?
@brain56 I dont really know what else you could do then. The only other option I can think of is animate a mount point for the sword on the body, then attach the actual objects to the point and swap them out. I once worked on a TMNT game where we did something like that. Though that was mostly on the art side, so I dont know too much about how they handled it
Nov
5
comment move sprite relative to position on another sprite (sword and player)
They seem to have removed it though, it was the one that came out with their 2d tools. The one with the bean looking dude with a rocket launcher
Nov
5
comment move sprite relative to position on another sprite (sword and player)
Unity has some actual nice examples of this with their own 2D tutorial.
Nov
4
comment Unity3D Joystick Buttons Xbox360 & PS3 have Inconsistent Button Inputs?
One asset you might find helpful for mapping controllers is Rewired assetstore.unity3d.com/en/#!/content/21676 It has a huge range of support for so many controllers and devices.
Nov
4
comment Unity Ragdoll Colliders don't collide
I would suspect then that the ragdoll colliders are not setup properly. Try using this free tool rather than the built in one and see if you get the same result unity.thearcgames.com/URG!_Ultimate_Ragdoll_Generator
Nov
4
answered How to animate a character with props in Blender and then have these props modifiable in Unity3D?
Nov
4
answered Unity Ragdoll Colliders don't collide
Feb
21
awarded  Popular Question
Sep
20
awarded  Notable Question
Mar
29
awarded  Popular Question
Jan
3
awarded  Citizen Patrol
Jan
2
comment Xcode workspace with Unity3D as a sub-project?
I think its on a "Contact us and we can make a deal" Type deal.
Dec
31
comment A game engine like unity but for 2d
There are 2D frameworks for unity, some are even free. That being said I just finished a game that looks 2d, even though its built using cubes and spheres. As salmonmoose said use an orthographic camera and just paint the tops of objects. assetstore.unity3d.com/#/content/1014 Seems like a good place to start
Dec
31
accepted Unity - Code is fine in the editor, has error on android
Dec
29
comment How should I store levels in a C++ game?
Yeah, you could probably write a small function that would clean the level file, remove unexpected line breaks and So on. If you know hoes it supposed to be youcan form whatever is there into format
Dec
29
answered Boundaries in game development: How do “professionals” do it?