| bio | website | leftium.com |
|---|---|---|
| location | Seoul, South Korea | |
| age | 32 | |
| visits | member for | 2 years, 10 months |
| seen | May 7 at 21:45 | |
| stats | profile views | 61 |
Leftium: The Element of Creativity!
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Apr 1 |
revised |
Handling random with unique chance in Python added 6 characters in body |
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Feb 6 |
revised |
Resolving a collision with forces added 148 characters in body |
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Feb 6 |
revised |
Resolving a collision with forces better explanation for objects resting on other objects |
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Feb 6 |
revised |
Resolving a collision with forces added 138 characters in body |
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Feb 6 |
revised |
Resolving a collision with forces added clarifications based on comment |
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Jan 9 |
revised |
Collision detection performance problem added 760 characters in body |
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Nov 21 |
revised |
Full screen blackout using allegro in codeblocks added 214 characters in body |
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Oct 21 |
revised |
Storing a Hex Grid added 167 characters in body |
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Oct 21 |
revised |
Storing a Hex Grid Fixed link and inlined image. |
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Sep 3 |
revised |
How do I prevent my platformer's character from clipping on wall tiles? rolled back to a previous revision |
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Sep 3 |
revised |
How do I prevent my platformer's character from clipping on wall tiles? deleted 389 characters in body |
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Sep 2 |
revised |
How to create a Raining Effect(Particles) on Android? added 96 characters in body |
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Mar 19 |
revised |
C# Collision test of a ship and asteriod, angle confusion Fixed confusing duplicate code copy-paste error and unindented for easier viewing |
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Jan 26 |
revised |
Math for Game Developer's deleted 25 characters in body |
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Dec 12 |
revised |
Handling random with unique chance in Python added 188 characters in body |
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Nov 29 |
revised |
How can I factor momentum into my space sim? added 205 characters in body |
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Nov 29 |
revised |
How can I factor momentum into my space sim? added 94 characters in body |
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Nov 29 |
revised |
How can I factor momentum into my space sim? added 5 characters in body |
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Nov 29 |
revised |
How can I factor momentum into my space sim? typo |
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Oct 24 |
revised |
Solving maze without return ability edited tags |