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bio website leftium.com
location Seoul, South Korea
age 32
visits member for 2 years, 10 months
seen 11 hours ago
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www.leftium.com

Leftium: The Element of Creativity!


Jul
11
comment 2D Platformer AABB collision problems
@Vee: your code doesn't show how onGround is set, so I can't investigate why jumping is incorrectly allowed. The XNA demo updates its analogous isOnGround property inside HandleCollisions(). Also, after setting Velocity.Y to 0, why does gravity not starting moving the player down, again? My guess is the onGround property is improperly set. Take a look at how the XNA demo updates previousBottom and isOnGround (IsOnGround).
Jul
11
comment 2D Platformer AABB collision problems
@Vee: set Position = nextPosition immediately inside the for loop, otherwise the unwanted collision resolutions (setting onGround) still occur. The player should be pushed vertically down (and never up) when hitting the ceiling thus onGround should never be set. This is how the XNA demo does it, and I cannot repro the "ceiling" bug there.
Jul
10
answered 2D Platformer AABB collision problems
Jul
1
answered Any learning/studying material for C/C++ that use game programming as learning context out there?
Jun
11
comment Experience embedding javascript
Be aware the Node.js Windows port is not ready; it's under development: stackoverflow.com/questions/6061053/…
Jun
7
comment Variable height jumping in side scrollers
+1 Leave gravity alone.
Jun
2
revised Math for Game Developer's
added 938 characters in body
Jun
2
answered Math for Game Developer's
May
13
comment Determine position of a rotated element in Tetris
@bummzack: Well, then just use the same table for all the blocks like the DTET system. It simply tests more locations besides left and right. You can create your own system and check however many positions you want. However, using the same table for all pieces might allow "unnatural" wall kicks.
May
13
revised Determine position of a rotated element in Tetris
added 236 characters in body; deleted 1 characters in body
May
13
revised Determine position of a rotated element in Tetris
added 243 characters in body
May
13
answered Determine position of a rotated element in Tetris
May
12
revised How do 3d game engines render 3d environments to 2d screen?
added 334 characters in body
May
12
answered How do 3d game engines render 3d environments to 2d screen?
Apr
18
awarded  Good Answer
Feb
4
awarded  Mortarboard
Feb
4
answered How to implement a component based system for items in a web game
Feb
4
answered How to implement a component based system for items in a web game
Feb
3
answered How can I produce heatmaps based off of player reported data?
Nov
26
revised How can I make my score-based game addictive
added 12 characters in body