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bio website leftium.com
location Seoul, South Korea
age 34
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Leftium: The Element of Creativity!


Feb
24
awarded  Taxonomist
Feb
17
answered Is it possible to detect two different mice at the same time, and have their movements recorded seperately?
Jan
26
revised Math for Game Developer's
deleted 25 characters in body
Dec
12
revised Handling random with unique chance in Python
added 188 characters in body
Dec
12
answered Handling random with unique chance in Python
Nov
29
revised How can I factor momentum into my space sim?
added 205 characters in body
Nov
29
revised How can I factor momentum into my space sim?
added 94 characters in body
Nov
29
revised How can I factor momentum into my space sim?
added 5 characters in body
Nov
29
revised How can I factor momentum into my space sim?
typo
Nov
29
answered How can I factor momentum into my space sim?
Oct
24
revised Solving maze without return ability
edited tags
Oct
20
comment Why does my position interpolation code result in “jumpy” motion?
Make sure the interpolation code is the actual cause: does the same jumpiness still (not) occur if you comment out the bodies of smoothStates_() and resetSmoothStates_()?
Oct
19
answered Why does my position interpolation code result in “jumpy” motion?
Oct
19
awarded  Popular Question
Oct
3
awarded  Citizen Patrol
Oct
3
awarded  Critic
Sep
25
comment Equation to make small number big and big number small (gravity)
@Isaiah: The key part is 1/r^2, which gives you "a number that rises as the distance decreases". To apply this force F to your speed, use physics: speed = speed + F/mass (because F = mv; v = F/m | where v = velocity (speed) and m is mass of object that force is being applied to.)
Sep
18
comment Collision Resolution
@ashes999: link fixed now!
Sep
18
revised Collision Resolution
fix link to asteroids demo
Jul
21
answered PC game update systems