| bio | website | leftium.com |
|---|---|---|
| location | Seoul, South Korea | |
| age | 32 | |
| visits | member for | 2 years, 10 months |
| seen | May 7 at 21:45 | |
| stats | profile views | 61 |
Leftium: The Element of Creativity!
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Sep 3 |
awarded | Cleanup |
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Sep 3 |
revised |
How do I prevent my platformer's character from clipping on wall tiles? rolled back to a previous revision |
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Sep 3 |
revised |
How do I prevent my platformer's character from clipping on wall tiles? deleted 389 characters in body |
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Sep 3 |
answered | How do I prevent my platformer's character from clipping on wall tiles? |
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Sep 2 |
revised |
How to create a Raining Effect(Particles) on Android? added 96 characters in body |
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Sep 2 |
answered | How to create a Raining Effect(Particles) on Android? |
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Aug 30 |
answered | using per pixel collision for an elastic response |
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Jul 20 |
awarded | Guru |
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Jul 15 |
awarded | Yearling |
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Mar 21 |
comment |
C# Collision test of a ship and asteriod, angle confusion A picture would help other people understand your source code. Can you take a screen capture of your program and label what the various variables represent? ( asteroid_angle, ship_angle, angle_between, ship_angle_left, ship_angle_right, angle_between_left, angle_between_right) Also please clarify which directions the X and Y axes go in your game and whether 'left' is supposed to be clock-wise or counter-clockwise. |
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Mar 19 |
revised |
C# Collision test of a ship and asteriod, angle confusion Fixed confusing duplicate code copy-paste error and unindented for easier viewing |
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Feb 24 |
awarded | Taxonomist |
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Feb 17 |
answered | Is it possible to detect two different mice at the same time, and have their movements recorded seperately? |
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Jan 26 |
revised |
Math for Game Developer's deleted 25 characters in body |
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Dec 12 |
revised |
Handling random with unique chance in Python added 188 characters in body |
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Dec 12 |
answered | Handling random with unique chance in Python |
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Nov 29 |
revised |
How can I factor momentum into my space sim? added 205 characters in body |
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Nov 29 |
revised |
How can I factor momentum into my space sim? added 94 characters in body |
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Nov 29 |
revised |
How can I factor momentum into my space sim? added 5 characters in body |
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Nov 29 |
revised |
How can I factor momentum into my space sim? typo |