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1020
bio website leftium.com
location Seoul, South Korea
age 33
visits member for 3 years, 9 months
seen Apr 13 at 15:28

Leftium: The Element of Creativity!


Feb
27
awarded  Custodian
Feb
27
reviewed Approve suggested edit on How can I impart motion in a specific direction to a game object via touch?
Nov
24
awarded  Nice Answer
Jul
15
awarded  Yearling
Jul
9
revised Tips for writing the main game loop?
added 5 characters in body
Jul
3
revised Tips for writing the main game loop?
added 13 characters in body
Apr
1
revised Handling random with unique chance in Python
added 6 characters in body
Feb
6
revised Resolving a collision with forces
added 148 characters in body
Feb
6
answered Resolving a collision with forces
Feb
6
revised Resolving a collision with forces
better explanation for objects resting on other objects
Feb
6
revised Resolving a collision with forces
added 138 characters in body
Feb
6
comment Resolving a collision with forces
@Vee: Good questions! Three+ bodies and static bodies are two separate issues. I addressed both in an update. Summary: handle collisions two objects at a time; static bodies have very large, infinite mass.
Feb
6
revised Resolving a collision with forces
added clarifications based on comment
Feb
6
answered Resolving a collision with forces
Jan
9
revised Collision detection performance problem
added 760 characters in body
Jan
9
answered Collision detection performance problem
Jan
7
awarded  Notable Question
Dec
2
comment Full screen blackout using allegro in codeblocks
Yep, that was my second guess: allegro.cc/forums/thread/611484. You can't have more than one main() function in a single project. Looks like you figured it out...
Nov
23
comment Full screen blackout using allegro in codeblocks
@ArmandoOrtiz: I think your first program (and not your second program) is getting executed. Easy way to confirm: use GFX_AUTODETECT in the first file, and GFX_AUTODETECT_WINDOWED in the second file. If the whole screen goes black again, you are running the wrong program!
Nov
21
answered Full screen blackout using allegro in codeblocks