3,162 reputation
1121
bio website leftium.com
location Seoul, South Korea
age 34
visits member for 4 years, 3 months
seen 3 hours ago

Leftium: The Element of Creativity!


Sep
30
awarded  Explainer
Jul
15
awarded  Yearling
Jul
7
comment Efficient data packaging for a client-server network
@Gerstmann: Raknet is open source (once again): github.com/OculusVR/RakNet
Jun
23
revised Efficient data packaging for a client-server network
added 500 characters in body
Feb
27
awarded  Custodian
Feb
27
reviewed Approve suggested edit on How can I impart motion in a specific direction to a game object via touch?
Nov
24
awarded  Nice Answer
Jul
15
awarded  Yearling
Jul
9
revised Tips for writing the main game loop?
added 5 characters in body
Jul
3
revised Tips for writing the main game loop?
added 13 characters in body
Apr
1
revised Handling random with unique chance in Python
added 6 characters in body
Feb
6
revised Resolving a collision with forces
added 148 characters in body
Feb
6
answered Resolving a collision with forces
Feb
6
revised Resolving a collision with forces
better explanation for objects resting on other objects
Feb
6
revised Resolving a collision with forces
added 138 characters in body
Feb
6
comment Resolving a collision with forces
@Vee: Good questions! Three+ bodies and static bodies are two separate issues. I addressed both in an update. Summary: handle collisions two objects at a time; static bodies have very large, infinite mass.
Feb
6
revised Resolving a collision with forces
added clarifications based on comment
Feb
6
answered Resolving a collision with forces
Jan
9
revised Collision detection performance problem
added 760 characters in body
Jan
9
answered Collision detection performance problem