| bio | website | |
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| location | ||
| age | ||
| visits | member for | 6 months |
| seen | 2 days ago | |
| stats | profile views | 1 |
Student!
Just trying to learn as much as I can.
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Nov 15 |
awarded | Scholar |
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Nov 15 |
accepted | Absorbtion 2d image effect |
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Nov 13 |
awarded | Student |
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Nov 13 |
comment |
Absorbtion 2d image effect Ok, i've been looking around and I understand that frame-based animation is the same as common sprite-based animation. The thing is that in that case, it is not a frame-based animation. During the game you collect lots of those glyphs and this effect is used extensively. |
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Nov 13 |
comment |
Absorbtion 2d image effect Thanks! This actually looks useful :) |
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Nov 13 |
comment |
Absorbtion 2d image effect I'm not sure if I understand "frame-based" animation. Could you explain it a bit? I was thinking about creating a grid for the texture and then pulling from some of the vertexs to create this effect. |
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Nov 13 |
asked | Absorbtion 2d image effect |