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seen May 8 at 12:24

Sep
13
awarded  Popular Question
Nov
26
awarded  Teacher
Nov
26
comment Creating Transparent Game Menu Items using AndEngine
You question isn't clear, you question seems to ask too many thing at the same time. I'd recommand you to take a look at the examples code.google.com/p/andengineexamples
Nov
26
answered How to make the game wait for an animation to finish?
Nov
26
answered How to rotate a sprite using multi-touch with AndEngine?
Nov
19
awarded  Supporter
Nov
18
awarded  Scholar
Nov
18
accepted AndEngine Sprite position
Nov
17
answered AndEngine Sprite position
Nov
14
comment AndEngine Sprite position
I decided to decouple the game logic and the engine via Interfaces. I guess that's the best solution by now.If there are any suggestion feel free to comment
Nov
13
comment AndEngine Sprite position
Sprite are not mathematical vectors, the position and its reference point is very important.Let say there is a jet fighter which is followed by a missile , Do I want the missile to follow the top left corner pf the jet? of course not, It should follow the center of the plane
Nov
13
comment AndEngine Sprite position
The class I'm extending right now is a Sprite, there is another class AnimatedSprite,which is an extension of Sprite.adding methods of my own to the Sprite class won't allow me to use the AnimatedSprite unless I create an interface which defines all the methods of my extended sprite and implemented it inside all the original Sprites, which is a mess
Nov
12
awarded  Promoter
Nov
11
answered Move Background in AndEngine for a Racing Game
Nov
11
awarded  Student
Nov
10
asked AndEngine Sprite position