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visits member for 1 year, 11 months
seen 2 days ago

Jun
5
comment Are there any reasons to use Legacy (2.X) OpenGL?
As an extension, right?
May
11
comment Game slow with older phone
You could use any profiler which is working for you. Do me a favor and start thinking. When I have a question based on a problem, I often try to solve the problem by searching the web.
May
11
comment Using normals in DirectX 10
Short question, why not use DirectX 9 or 11?
May
3
comment How can I avoid repeatedly setting up SDL in VS 2013?
I know, that's why I called it the "dirty" way. For my self I prefer using VSC templates.
Apr
30
comment Why is an engine like Unity3D emphasized over a native library like OpenGL for beginners?
Don't write Engines, write games. That's what I've been told to approach. What I mean someone create a game engine while you're creating the actual game. So that's the point I disagree with Byte.
Jan
12
comment Swapping function definitions at runtime
So far, we're targeting only Desktop Systems like Winodw and Linux for the x86 system, which means we won't use OGL|ES. We want to stick to OpenGL since it's great portability to other platforms.
Jun
27
comment Is Microsoft killing OpenGL?
Oh, well I didn't ment "quesion", I actually wanted to say answer :P
May
26
comment Is Microsoft killing OpenGL?
Thank you, I'll take a look on the FAQ.
May
26
comment Is Microsoft killing OpenGL?
Thank you for your question. As it seems I had a wrong view on microsoft and their "deprecated" sign.
May
26
comment Is Microsoft killing OpenGL?
Ok, my question goes down like a lead balloon. Of course I didn't want to complain about MS. I think I 've incorrectly formulated my thoughts / question.
May
26
comment Is Microsoft killing OpenGL?
Initialize OpenGL on in Windows you've to use Functions from wgl. These will need a DC, that you can only get from a GDI/WPF or DXGI context. :'/
Feb
6
comment Does Windows 8 still support DirectX 9?
Maybe It'll be called Windows XP 2 ? xD
Feb
3
comment How can I edit .qvm (Quake Virtual Machine) files?
You'll have to use an QVM dissambler -> gamedeception.net/threads/18107-QVMDisas-py
Feb
3
comment Replacement for XNA?
No I'm just curious. I thought I've more success if I ask here ( but I also googled yet ) because here are alot of proffesional game-developers and maybe someone knows somthing 'bout it? Well ok, if Nobody knows, ok, thank you for answering my question.
Jan
30
comment DirectX 9.0c and C++ GUI
Thank you, but saw it also now on MSDN.
Dec
15
comment Scripting for a C#, multiplayer game
If I understand right, you want to compile those addins/script ect. you can use the .Net enviroment to make a script language out of it. You can take a look at this: csscript.net or use .Net to create your own.
Dec
14
comment DirectX 9.0c and C++ GUI
I was just confused how to get collision test. Googled whole Google trough. Didn't find anything. German Google is crap.
Dec
14
comment DirectX 9.0c and C++ GUI
Yeah, that's what I was searching for thumbs up Thank you
Dec
14
comment DirectX 9.0c and C++ GUI
I know this question may have been asked couple times, but I'm too confused about it. So I'm searching for help here.
Nov
23
comment Does Windows 8 still support DirectX 9?
Oh, well, got teached the old fashioned way.