9,259 reputation
21953
bio website twitter.com/panda_pajama_en
location Tokyo, Japan
age
visits member for 2 years, 8 months
seen 2 hours ago

Jul
4
revised Do I need TCP socket?
added 40 characters in body
Jul
3
answered Do I need TCP socket?
Jul
1
answered How does hidden surface removal work?
Jun
26
comment how to rotate a 3d instance using an HLSL shader
I think this is a great place to start
Jun
26
comment how to rotate a 3d instance using an HLSL shader
How about you start with simpler things that don't require advanced topics such as instantiation?
Jun
26
comment how to rotate a 3d instance using an HLSL shader
How about passing an array of floats the same size as your instance count, and you rotate by the amount specified in the element of that array corresponding to the instance identifier?
Jun
26
comment Working around the current sad state of mobile GPU drivers
@R1ck77: I would like to see such a list myself, and I would start with this issue I ran into myself. However, I wouldn't be so optimistic. Most developers who do plain OpenGL/DirectX are doing really basic stuff, and those who do advanced stuff most likely use engines that abstract the boilerplate stuff away. People like you (and me) are not very common, at least on this site.
Jun
26
answered Working around the current sad state of mobile GPU drivers
Jun
25
revised USB NES controller
added 303 characters in body
Jun
25
answered USB NES controller
Jun
24
comment Is it possible to convert vec4 to int in GLSL (using OpenGL ES)
@KiBa1215: That would be a completely different problem. Are you loading the texture correctly? Is the sampler set correctly? Is the uniform value for your sampler set correctly?
Jun
24
revised Is it possible to convert vec4 to int in GLSL (using OpenGL ES)
added 15 characters in body
Jun
24
answered Is it possible to convert vec4 to int in GLSL (using OpenGL ES)
Jun
24
comment How does a single non-artistic programmer make a game?
@stumped: There's a link to the Steam page in my profile page
Jun
23
comment What do I need in order to receive payments from Valve?
@Anton: As I understand, sole proprietor is not a type of company. Sole proprietorship is the formal name of doing business as yourself, and as wikipedia says, "there is no legal distinction between the owner and the business". I don't know how it works in Russia, but as I know, usually you don't have to register or do anything in particular to be a sole proprietor. A sole proprietorship is exactly the same, just a different name from doing business as yourself (THIS IS NOT LEGAL ADVICE)
Jun
23
revised What do I need in order to receive payments from Valve?
Changed tags to more appropriate tags
Jun
23
answered What do I need in order to receive payments from Valve?
Jun
23
answered How can I represent prerequisites of different type of game objects?
Jun
22
comment Texturing Objects in OpenGL
I don't know what your geometry looks like, but I think your problem is in your matrix math. I'm not familiar with the library you're using, but you may want to simplify on your matrix operations, and perhaps try to multiply them in inverse order to see if you can find more information. Also, you're setting three vertex attribute arrays, yet you're only using two. Also you're not using some of your variants, so you may want to clean up your code to a bare minimum and work your way up from there
Jun
22
comment Texturing Objects in OpenGL
Do you happen to have a screenshot that demonstrates the problem?