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location Tokyo, Japan
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visits member for 2 years
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I make games... As many as I can

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1d
comment I want to render some surfaces in GLSL with normal maps, and some without
@hexafraction: This question discusses the topic in greater detail.
2d
answered I want to render some surfaces in GLSL with normal maps, and some without
Nov
17
comment How do I choose where to position a mini-map in the HUD?
Actually, many games that require a certain amount of navigation show you the minimap overlayed at the center of the screen, so you can focus on navigating when you need so.
Nov
10
reviewed Reject suggested edit on unreal-4 tag wiki
Nov
10
reviewed Approve suggested edit on unreal-4 tag wiki excerpt
Nov
6
comment How to avoid texture bleeding in a texture atlas?
@vbo: A library that makes such corrections would be buggy. Texture coordinates are texture coordinates and should be interpreted as such. What I do know is that if you use point filtering (not bilinear or any other type of interpolation), and you sample at the exact point where texels intersect, you will usually get the texel at the bottom right.
Nov
5
awarded  Yearling
Nov
5
answered How can I run a shader over the entire screen without interfering with other running programs?
Nov
5
reviewed Approve suggested edit on Mouse click coordinates not mapping to Box2d world
Oct
31
revised Is there a sound library for C to generate sound samples from code?
deleted 3 characters in body
Oct
31
awarded  Nice Answer
Oct
31
comment Is there a sound library for C to generate sound samples from code?
@eadmaster: also, the overflow check should be performed on buffer[i], not t.
Oct
31
revised Is there a sound library for C to generate sound samples from code?
deleted 46 characters in body
Oct
31
comment Is there a sound library for C to generate sound samples from code?
@eadmaster: Hmm. I omitted that code intentionally, since it is an implementation detail that makes the code a bit harder to understand. I put code in my answers not so people can use it as-is, but to illustrate an idea. I'm sorry, but I'm going to revert the edit and write a better comment.
Oct
30
comment Is there a sound library for C to generate sound samples from code?
@eadmaster: I meant clipping. Make sure the value fits in a short before you cast it to a short.
Oct
29
revised Dealing with multiple scenes /levels
fixed tags
Oct
29
reviewed Reject suggested edit on Why does this geometry shader slow down my program so much?
Oct
25
reviewed Approve suggested edit on How do I create the visual effect of transitioning between night and day?
Oct
25
revised How do I design very difficult games?
Pretty much rewrote the question to make it clearer and hopefully get it reopened.
Oct
24
awarded  Nice Answer