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seen Jul 30 at 18:39

Mar
28
comment OpenGL drawing, breaking down triangles
@SethBattin I'm trying to figure out how to make it better. My goal here is to figure out how to draw my textures/sprites without using .pngs, but rather straight OpenGL.
Mar
27
comment OpenGL drawing, breaking down triangles
Thanks for the answer,
Mar
27
asked OpenGL drawing, breaking down triangles
Aug
21
accepted How do you align the edges of sprites?
Aug
7
comment How do you align the edges of sprites?
I am just a little confused by your use of *_Bounds.Width is there a width function from boundingbox()? Should it be content size?
Aug
7
asked How do you align the edges of sprites?
Aug
6
awarded  Commentator
Aug
6
awarded  Scholar
Aug
6
accepted watching for changes in object state
Aug
6
comment watching for changes in object state
ah. I was just reading about that pattern.
Aug
6
comment watching for changes in object state
is there a pattern that fits this? Or do you have a reference you can point to?
Aug
6
revised watching for changes in object state
added 12 characters in body
Aug
6
asked watching for changes in object state
Aug
3
awarded  Teacher
Aug
3
comment Cocos2d When The Loading Screen Scene is loading music
of course. Glad to help.
Aug
3
comment Cocos2d When The Loading Screen Scene is loading music
When I destroy a scene, I dont unload the music since I use it for various things. When I switch scenes I stop the music, load the new scene and start new music.
Aug
3
comment Cocos2d When The Loading Screen Scene is loading music
I made a few more edits
Aug
3
revised Cocos2d When The Loading Screen Scene is loading music
added 692 characters in body
Aug
3
comment Cocos2d When The Loading Screen Scene is loading music
oh, indeed, yup my "AppDirector" class is a singleton, I create everything I need as member variables. I know cocos2d has the shared director concept, but I really felt like doing things this way provided me a lot of flexibility as well as ease of use. (at least for me)
Aug
3
comment Cocos2d When The Loading Screen Scene is loading music
see edit above.