185 reputation
12
bio website http;//wildbunny.co.uk/blog
location Cambridge, United Kingdom
age 37
visits member for 1 year, 5 months
seen Mar 19 at 10:52

Jan
18
awarded  Necromancer
Dec
5
answered Narrow-phase collision detection algorithms
Nov
30
comment Space-efficient data structures for broad-phase collision detection
My apologies, I didn't see that j<i for some reason :)
Nov
30
answered Space-efficient data structures for broad-phase collision detection
Nov
18
answered Implementing distance joint
Nov
18
comment Point of contact of 2 OBBs?
The technique is identical to your other question if the objects are static. If you're talking about moving OBBs that's a whole different question.
Nov
14
answered Starting Java 2D Platformer using LWJGL
Nov
13
answered 2D Collision detection for Pinball Game
Nov
12
answered Is the TCP protocol good enough for real-time multiplayer games?
Nov
12
answered 2D game collision response: SAT & minimum displacement along a given axis?
Nov
12
answered Timestep schemes for physics simulations
Nov
12
awarded  Supporter
Nov
5
answered multi-thread in mmorpg server
Nov
5
answered 2D OBB collision detection, resolving collisions?
Nov
4
awarded  Teacher
Nov
4
answered Good 2D Platformer Physics