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seen Nov 25 '12 at 18:38

Nov
7
awarded  Scholar
Nov
7
accepted SDL_DisplayFormat works, but not SDL_DisplayFormatAlpha
Nov
2
answered SDL_DisplayFormat works, but not SDL_DisplayFormatAlpha
Nov
2
comment SDL_DisplayFormat works, but not SDL_DisplayFormatAlpha
Hmm. This is strange. I tried filling the surface before calling SDL_DisplayFormatAlpha. Now the surface renders, but it still doesn't seem to use the alpha channel. I tested by trying to blend two surfaces.
Nov
2
comment SDL_DisplayFormat works, but not SDL_DisplayFormatAlpha
I tried this. Makes no difference. I also tried using white (0xff, 0xff, 0xff, 0xff) which also made no difference.
Nov
1
awarded  Student
Nov
1
awarded  Editor
Nov
1
revised SDL_DisplayFormat works, but not SDL_DisplayFormatAlpha
typo
Nov
1
asked SDL_DisplayFormat works, but not SDL_DisplayFormatAlpha