123 reputation
3
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location Grenoble, France
age 30
visits member for 6 months
seen Jan 28 at 8:13
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Web/mobile application developer


Jan
20
accepted Blending transition in cocos2d
Jan
20
answered Blending transition in cocos2d
Jan
8
comment Blending transition in cocos2d
But what if I have animations running on the children (translations, scaling,...)
Dec
17
asked Blending transition in cocos2d
Nov
7
comment cocos2d fragment shader transparency
Just the default blending mode (GL_ONE, GL_SRC_MINUS_ALPHA) I guess
Nov
7
asked cocos2d fragment shader transparency
Nov
1
awarded  Scholar
Nov
1
comment cocos2d mask rotation
Well, finally I 'kind of' made it work if both texture & mask images are in the same spritesheet, by providing 3 uniforms: rotation angle, translation between the 2 image areas inside the spritesheet and center of the texture (for the rotation)
Nov
1
accepted cocos2d mask rotation
Nov
1
comment cocos2d mask rotation
Thanks, I managed to make it work in the case where images are not inside a spritesheet. But if they are, I guess I need to provide extra uniforms for the position of mask/texture area inside the spritesheet, right?
Nov
1
awarded  Supporter
Oct
30
awarded  Student
Oct
30
asked cocos2d mask rotation